![]() When I lost units, it was always because I was careless. Surrounded, he couldn’t move and they cut him down in short order. However, left exposed after his attack, the AI boxed him in over a series of turns. A mounted unit, Roland has a larger movement range than his allies, and his lance can strike two enemies at once, so long as they stand in a line. When I lost units, it was always because I was careless with where I left them at the end of their turn.įor instance, in the second battle, a friendly tournament between the three factions, I sent my knight, Prince Roland, straight into action. The battles in the early chapters aren’t too tricky. Where the team behind Triangle Strategy looks to be placing an emphasis is positioning. So, familiar to anyone who’s played turn-based tactical games in the past. ![]() A character can move and perform one action each turn - this could be an attack, using an ability, or activating an item. You and the enemy take turns to move and act with a single unit, the turn order determined by each character’s speed. It’s a shame there were so few combat encounters in the opening chapters of Triangle Strategy because it’s here where the game really shines.īattles are turn-based and set across a simple square grid. ![]()
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